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Introduction

This game is the result of a six-week-long class project. Because of the limited time and art resource, we have decided to create a puzzle game with simple mechanics and in-depth level designs. We also wanted to implement some serious game elements into the game, which has eventually become the narrative, which is about the process of general game design and the exhaustion of designers.  We hope that people who are interested in game design would learn something after playing the game.

Credit

This game uses the Phaser framework.

Design & Script: Yuming "BlackRuse" Li

Program & Voice Acting: Jeremy Green

Art & Animation: Bob Liu

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